All the work of the hand is rooted in thinking. -David Sudnow
Drawing on socio-technical understandings of workplace [2, 5], my research contributes an in-depth look at the movement of bodies in a surgical environment. This is motivated by a discomfort with how the HCI community has defined and evaluated “natural user interfaces” and “embodied interactions”. Both descriptors make weighty claims about the configuration of human and machine. The SST community is especially sensitive to the complexities in the organization of action in systems  and so it is with this lens I have looked into a field where new computing inputs will shortly be introduced . We in the gesture research community might consider video of such prototype systems a call to action. The SST literature has demonstrated it is possible to take a more nuanced view of interaction through close observation, including studies of science labs and hospitals [5, 4, 7]. So what would my research contribute?
Medical workplaces are a compelling setting for interaction design. They are compelling because they are important. The work done in medical workplaces has noble overtones (Sethuraman, 2006). Thus the design of technologies supporting valuable work also taken on this air of social good. However there are many other motivations for designing for medical workplaces.